// -------------------------------
// Graphics coursework (cgRender)
// 
// File handling routines
//
// Author:  Ramesh Nair
// Date:    09/03/2004
// -------------------------------

#ifndef _CG_FILE_H
#define _CG_FILE_H


#include <stdlib.h>
#include <fstream>
#include <iostream>
#include <math.h>

// GLUT stuff
#include <GL/glut.h>

// 3d geometry stuff
#include <cgGeometry.h>


using namespace std;




/* methods */

bool load_model(char* _filename);
bool load_texture(char* _filename);




#endif
